65- The ancient armor I grabbed last round is not special, but I hang onto it in case I get lucky with runes and can make a nice runeword for my merc. Otherwise, I know it will sell for a lot. Into the stash it goes. I don't care about whats-her-face's quest reward of the ring, because both of my rings are very good, and she can't offer much better. I grab the OC waypoint and get the hammer. I don't HAVE to kill the blacksmith here, but I do for the exp. I am almost dead though, so I end the segment before I have a chance to look at his drops. Shame, but it was probably nothing good.
66- I grab the inner cloister waypoint, and kill the enemies in the cathedral for the EXP. I don't move forward into the catacombs yet.
67- I need to burn my imbue, and I don't have any white items handy (only non-magical items can be imbued), so I go ahead and imbue the Wirt's Leg. It's kinda funny that it lets you do that, but it doesn't really make a difference, I can still use it for the cow portal. Andariel dies - you'll notice I don't static her - I'm still extremely low level for this area - look how much damage the fallen do to me. I kill her conventionally and move on to the next act.
67- 我需要给白色装备镀金，可惜没啥合适的白色装备（只有非魔法装备才能被ACT1的女铁匠镀金）所以我把沃特假腿镀金了（无语orz）。居然可以这样做，很好玩，而且这个假腿还能用来开母牛关。安MM倒下了- 你也许注意到，我没有使用静力场——在这里，我的等级很低——看看fallen（最小的那种小怪）对我造成的伤害吧。我干掉了安MM来到下一幕。
68- Here is the type of merc that will stay with me forever. I choose the one that gives frozen aura - it's very handy when folks are trying to kill me and I can't get frozen orb off, and it also freezes mobs who normally cannot be frozen - including cold immune. It was a tough decision between this merc and the one that gives Might aura, but I think it was the right decision. I also grab a lower resist wand - which lets me cast the necromancer curse Lower Resist, which reduces the enemies resistance to elemental attacks. This gives me significantly more damage, but has limited charges. I use it pretty often though, anytime something takes a while to kill, it's nice to have the extra oomph.
68- 这里有我会一直使用的佣兵：神圣冰冻PET。（米山哥笑了）—— 可以冻住普通怪物，可以减缓不会被冰冻怪物的速度，包括冰冻免疫的怪。用冰冻光环PET还是力量PET让我纠结了一阵子，最后还是觉得选择冰冻PET是对的。另外，我弄到了有降低抗性技能的男巫杖，可以蹂躏小怪了。虽然技能的charge很少，但我还是总用它。任何时候，改用的时候就用，绝不含糊，很帅吧！
69- I go through sewers here. Nothing special, although you can see the difference between A1 and A2 mobs - my frozen orb is not the kill-all it was last act.
70- Just getting the waypoint. I miss it a few times with telekinesis because I'm retarded.
71- Maggot lair. Orb is a real pain to use in these corridors, especially since they all take multiple hits, and the beetles would destroy me if I ate enough of their lightning, so I don't kill anything. It's a rare moment of the sorc's humanity showing, but it is short lived.
71- 蛆穴。 冰封球在这里不好用了。因为到处都是隧道。甲虫的闪电相当危险，所以我啥都没杀。很少见，女巫如此的重视人权，不过这个时刻确实存在过。
72- And the amulet. I should note that normal is the only difficulty I have to get the cube - I keep the cube from last difficulty and only need the staff + amulet to make the horadric staff.
72- 拿到项链护身符。应该说普通难度取得nube是最难的——因为我在噩梦和地狱难度不用去取。只需要搞到杖 + 项链。
73- Palace and arcane. Seriously, all these segments look the same (not that they didn't take many tries).
74- Duriel goes down pretty peacefully. Nice of him. Onto act 3.
75- Act 3 starts out uneventful. I get the eye, as well as the jade figurine.
76- I trade in the figure for the potion, and do some more town chores. Segments like this are frustrating because if I had gone to the stony and there was no EXP shrine, I would have had to start over and do that whole town nonsense again. I kill all the flayers for quite good exp, make my way through the dungeon, and get the brain.
77- Manipulate a decent ring out of Ormus, and other town foolishness.
78- Tome and heart. I get an ethereal Iceblink here, which is not too great, but it's decent on the merc.
79- I keep the Darkglow because of its resists, but it's not too big of a deal. I move on to kill HC - it was heartbreaking passing those two bosspacks without an exp shrine, but it's pointless to shrine for this segment, since it's impossible to avoid getting cursed by the HC. I make the effort to get the Durance2 WP before ending the segment this time.
79- 因为Darkglow（装备名）的加抗性属性不错，所以我留下了。继续杀HC - 虽然一直都没用经验神殿，不过这里用了也白搭，因为被HC诅咒一下经验神殿效果就没了。结束这段视频之前，我踩了第二层囚牢的路标waypoint.
80- This is a short segment preparing for Mephisto. I fully intended to do HUNDREDS of attempts at the next segment to get a good drop, and doing it in another segment means I don't have to do that town nonsense along with every single one of my meph attempts. Saves my sanity.
81- Meph for the drop. I get a Kelpie snare here for my merc. I was hoping for an Occulus, but this is equally valuable. It has "slows target by 75%", which makes bosses much much easier. I got it specifically for the hell ancients (even though it ended up not really helping there). If I had to do this run again, I'd probably hold out for an Occulus here, but the kelpie did help at several spots.
81- 劳模给了物品。我得到了 Kelpie snare（水鬼圈套？）可以给PET用。本来我想要个Occulus，不过这个也不错了。这个装备有“减慢目标75%”的效果，让K BOSS的时候轻松多了。我打算在对地狱难度的三个野蛮人任务时使用它。啰嗦一下，如果我想录制第二个100% 通关录像，那么Occulus应该更有用。不过现在的Kelpie也不错了。
82- Gambling for a good amulet. This one gives me +1 sorc skills and good resists, so I'm happy. It does not have 10% FCR, which means I'm back down to 65, which doesn't affect my cast speed, but means I can't lose any more.
82- 赌博，打算弄个好护身符。赌到的这个， +1 女巫技能，不错的加防。我很嗨皮。没有10%的快速施法，所以我现在的快速施法总共是65%。不过没关系，65%就是上限，所以FCR到65就够了。
83- Equipping the amulet and a couple town things. Nothing major here.
84- I get a ludicrous amount of exp this segment. Act 4 mobs give a lot of exp, and I run into a ton of them.
85- Fast hellforge segment. I had to do this many times to get the um rune and get a good time. Very clean here, although no shrine and I don't get the followup waypoint. That's okay, since I need to get exp anyways, I don't mind travelling the river again.
86- The ol' chaos sanctuary. I looked at my Normal CS run when I did this one, and I lost a lot of time due to standing around putting potions in my belt and stuff. I told myself I wouldn't stop to breathe during this run, and I think I did well.
87- Gambling for a good circlet. This one ends up with +1 sorc skills, faster runwalk, and not much else. That's fine with me.
87- 赌博，想弄个头环。赌到的这个，+1 女巫技能，快速奔跑。这两个属性就让我满足了。
88- Did you know Shenk was named after Phil Shenk, the Lead Artist on Diablo II? Apparently he is a pretty nice guy and does not whip his employees into a blind rage like this Shenk does. This one dies though.
88- 你知道“山克”这个名称，是来自于Diablo II的首席美工 菲尔山克 （Phil Shenk）吗？美工山克是个好人，应该不会像游戏中的山克那样拿鞭子抽自己的小弟。所以我毫不犹豫的干掉了后者。
89- Stupid town stuff and giving my circlet an Um rune.
90- Just getting the waypoint here, and the rescue quest. Also, some monsters die.
91- Did you know you don't need to kill Frozenstien to do the quest? And you can talk to Anya using Telekinesis. Handy.
92- I load up a couple potions here because I put several hundred attempts into the next segment, and I have to reorganize my inventory for it. This just saves me the hassle of also arranging my inventory several hundred times with each segment. Sanity saver.
93- Manipulating a good orb here. 20% fast cast rate is mandatory to keep 65% FCR, and this also has 14 life, +30 fire resist, and a delicious +2 sorc skills. It is possible to get better, but the odds become astronomical as I build odds for getting the 'perfect' orb.
93- 一个不错的orb. +20%快速施法， 14生命，30 防火，以及+2女巫技能。虽然有可能得到极品，不过我得尝试无数次才能得到。没那个时间。
94- Ancients and the worldstone keep waypoint. Not much to say here.
There's a story behind these next few segments, so let me tell it here.
I did segment 95 and 96, and posted them to the internet. I decided they weren't good enough, and went back to redo them. I got much better segments, with nice drops, so I replaced the old segments. HOWEVER, I made a GIANT boner and didn't correctly replace the save files. My segments afterwards used the save files of the videos I deleted (the 'not good enough' run), which means there was a striking inconsistency between segments 96 and 97 (inventory was totally different, among other things).
Nobody (including me) noticed this, which means I went through and finished the run with this gap between 96-97. Only when I was timing the run did I notice the problem.
The only way I could fix this was to redo these segments, and end up EXACTLY where I was. I recorded four segments (now 95-98) that bring me to the EXACT state of my old run. The difference is exp - I have a bit amount more exp at the end of 98 than I do at the beginning of 99. Other than that, everything is identical. This is the best I can do to repair the problem.
95- Baal. Die, man.
96- Nihlathak. Die, dude.
97- Cows. Die, folks.
98- Inventory repair. I get a lot of gold here, and then drop enough so I end with the correct amount. I arrange my inventory to how it has to be for the next segment, so if you're not reading these comments (but you are!), it looks like I'm wasting a lot of time this segment. However, I have to bring my character to the same state that it was when the next segment starts, so here I go.
99- I start Hell here. The mobs die pretty easily, but everyone is immune to something. The cold immunes are the biggest problem, since my fire is still pretty weak. Because of this, I delay the den (the only place I HAVE to kill all the mobs), because it has a lot of cold immune zombies and those big ape-monkey-things. I save that for the end of Act 1, so I can have some more points in fire.
100- Trudging my way through Act 1. Each of these hell segments that look the same took a LOT of manipulation - I have to get an EXP shrine, get a lot of bosspacks that AREN'T immune to cold, NOT get cursed (very easy to do in Hell), and not die. Very hard, but not too much thinking involved. I'm pretty sure most of these segments were done with reruns of Seinfeld running in the background.
100- 在ACT1中跋山涉水~翻山越岭啊~ 一直很需要各种操作（瞬移啥的），我带上了经验神殿，还好升级的时候怪物都不是冰免的，也不会诅咒我（地狱难度中会诅咒的怪物太多了），所以我没挂掉。各位观众不要猜了，我其实在后台使用了Seinfeld外挂。（sg552注：没搜索到Seinfeld是啥东西。不知道这么翻译对不）